Services — 03
XR, 3D & Game Art
XR development with a business purpose: VR training, AR applications, simulation, digital twins and virtual spaces that sell.
Offerings
What we deliver
- Virtual reality and augmented reality applications (Unity)
- Virtual museums, showrooms & digital twins
- Training & simulation
- WebXR & mobile AR
- 3D assets, motion & game art

Proof
Founded by gaming builders — Altredux and Dimension.io — with Unity-grade delivery discipline.
Engagement models
- Fixed-scope build — Priced after discovery, milestone-billed.
- Operate — Monthly platform operation, support and improvements — the model Sceniq and UltimateDZM customers are on.
- Dedicated team — Resource deployment, month-to-month, 30-day notice.
- Studio partnership — Co-build and co-invest for a share of the venture.
In practice
What we can show on a call
Unity VR/AR prototype walkthroughs
WebXR and mobile AR demos
3D configurator and digital-twin work
Formural surfaces — print, light and AR in production
The process
Six stages, one named lead, a demo every two weeks.
01
Capacity call
Same week
02
Discovery
1–2 weeks
03
Architecture
1 week
04
Build
6–16 weeks
05
Launch & operate
Ongoing
06
Expand
Quarterly
Next step
Build like a giant. Move like a startup.
Book a 30-minute capacity call. We map where your business depends on people's hours — and what breaks that limit.
